Etikett: English

”Welcome Home, to the Perfect Storm” (Contest Concept, 2020)

Mr. and Mrs. Mole return home, only to find their chinaware in shatters – the whole condominium is shaking from a bathroom renovation upstairs.

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”Robot Encounter” (Private Project, 2020)

"Robot Encounter" is a digital artwork made by Sanning Arkitekter, incorporating the interface between 2D and 3D, embodied in the encounter between fairy and robot. Looking from a country road, we were enchanted by the sparse birch grove, and the lighting which was filtered through the woods. Embraced by the equally sheer and sharp sunlight, we took a photograph of the surroundings, as well as captured an HDRI of the same. Our ambition was then to create a still shot from an occluded narrative, atmospheric and beautiful.

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Atelier Aurélie (Private Project, 2020)

Atelier Aurélie is a small atelier envisioned as our dream workplace for painterly endeavours, although the project is presented here as a sculptor's atelier. Designed by Sanning Arkitekter, modeled in Blender, textured with Substance Painter and Megascans, and rendered in Unreal Engine 4.

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”History Flight” – Alpha Build [Windows/macOS] (Private Project, 2020)

"History Flight" is a history quiz game for Windows and macOS where you control the sideways movement of an aeroplane, and navigate it – guided by your knowledge of historical facts – safely down the road of history. Each question has four answers, and it is only by maneuvering through the correct one which continues the pilot's journey. Developed by Sanning Arkitekter in Unreal Engine 4 with the aim of expanding the understanding of the game engine, beyond architectural visualization, it is in essence a very simple game. But rather than only allowing it to teach and entertain the two of us, we hereby publish the alpha build as a free download (see link below), since we believe there might be more history buffs out there, willing to test their knowledge and potentially expanding it by doing so. With only 134 questions included, the alpha build is lacking content, but the existing questions do stretch from A.D. 68 to 1995, and sample categories like world politics and religion, discoveries and the arts, monuments and individual fates. The difficulty level varies between the fall of the Berlin Wall and the collapse of the feudal system in medieval Japan, between the lunar landing and the first opera premier, between Nelson Mandela and the historical role model for the fictional Robinson Crusoe.

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Tutorial – How to install fonts in Windows or macOS

This short tutorial aims to show how easy it is to install new fonts in Windows as well as macOS. The example font used is the aifosDesign font aifosHandwriting, but the procedure shown also applies to other fonts, naturally.

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Meet MAT 2 – ”Meet Don Mat Pesci” (Contest Entry, 2020)

"Meet Don Mat Pesci" is Sanning Arkitekter's entry for Allegorithmic's texturing contest Meet MAT 2 – the rules were simple: all participants used the same 3D model as a starting point ("Mesh Mat"), and the same tool to their disposal (Substance Painter), only to freely texture the 3D model to their heart's content and guided by their artistic vision, only limited by the topology of the mesh (displacement was allowed, and encouraged, but since displacement only has an effect perpendicular to the tangent [in the same direction as the normal] for any given point on the surface of the mesh, it is not without limits).

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Tutorial – How to rotate an HDRI environment texture in Blender 2.93

This short tutorial covers how to rotate an HDRI environment texture in Blender 2.93, to accurately replicate the horizontal sun bearing of the captured environment for an aifosDesign HDRI , or to customize the light's rotation for artistic endeavours for any HDRI. The above example scene is lit only by HDRI – Modernist Cottage in Forest (Summer; Early Evening).

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Tutorial – How to use an HDRI environment texture in Blender 2.93

This short tutorial will guide you how to use any aifosDesign HDRI to light up your Blender 2.93 scene with accurate, realistic and light intensity calibrated environments. The above example scene is lit only by HDRI – Modernist Cottage in Forest (Summer; Early Evening).

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The Pleasant City – ”The Moose” [Charging Rack For Electrical Scooters] (Contest Entry, 2019)

"The Moose" is Sanning Arkitekter's entry to Smekab Citylife's 72-hour contest The Pleasant City – the purpose of the contest was to capture innovate ideas and visions of the products of tomorrow and the development of them. It was also encouraged to consider steel as a primary material. We quickly produced a proposition about dedicated charging racks for electrical scooter, with solar charge as an option. Our aim was to resolve the chaotic situation on the streets of Stockholm, where electrical scooters were frequently found in the middle of streets as well as blockading movement on pavements. That would be pleasant, wouldn't it?

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Insect Mobile Mia (Private Project, 2019)

Insect Mobile Mia is the fruition of a project seed sprung in a little miracle – the birth of our son's cousin! We machined and painted a baby mobile with insects, which hopped along Grandmother on the train to the newly born girl.

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